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latenci

Latenci refers to the time interval between an input or stimulus and the corresponding observable effect in a system. The concept is used across many fields to quantify delays that affect performance and reliability, including computing, networking, engineering, and psychology.

In computing and networking, latency is the time from a request to its result. It comprises several

Latency is typically measured in milliseconds and reported as one-way latency or round-trip time. Tools such

In other domains, latency describes the delay between a stimulus and a response. In neuroscience and psychology,

components:
propagation
latency
(signal
travel
time),
transmission
latency
(time
to
push
data
onto
the
link),
processing
latency
(time
devices
take
to
handle
data),
and
queuing
or
buffering
latency
(time
waiting
in
queues).
High
latency
can
cause
slow
responses,
jitter,
or
desynchronization
in
real-time
applications.
as
ping
and
traceroute
estimate
latency,
while
application-specific
probes
measure
end-to-end
delay.
Mitigation
strategies
include
upgrading
networks
and
hardware,
deploying
edge
computing
and
caching,
optimizing
protocols,
and
reducing
processing
time
through
more
efficient
software.
In
interactive
systems,
latency
budgets
help
balance
delay
against
throughput
and
reliability.
it
is
studied
as
reaction
time
or
neural
processing
latency.
In
media,
control
systems,
and
virtual
reality,
predictable
latency
is
critical
for
user
experience
and
system
stability.
Latenci
thus
functions
as
a
key
metric
in
performance
engineering,
guiding
design
decisions
and
quality
of
service
goals.