languagemaking
Languagemaking is the practice of creating languages, typically artificial or reconstructed, for use in entertainment, worldbuilding, experiments, or linguistic study. It encompasses the design of phonology, grammar, lexicon, writing systems, and sociolinguistic features, and may aim for naturalistic plausibility or purely aesthetic goals.
Languagemaking sits at the intersection of linguistics and creative writing. While it shares methods with real-world
Core components include phonology (sound inventory and rules), morphology (word formation), syntax (grammar and sentence structure),
Notable practitioners include J. R. R. Tolkien, who developed multiple languages such as Quenya and Sindarin;
Languagemaking has influenced media and fan communities, clarified ideas about linguistic theory, and expanded public interest