käyttöskenaarista
Käyttöskenaarista, also known as "user scenario" or "use case" in English, is a narrative technique used in software development and user experience design to describe how a user might interact with a system to achieve a specific goal. It provides a detailed, step-by-step account of a user's interaction with a product, service, or system, highlighting the user's actions, the system's responses, and the context in which the interaction occurs.
The primary purpose of a käyttöskenaarista is to help stakeholders, including developers, designers, and project managers,
A well-crafted käyttöskenaarista typically includes the following elements:
1. User: The type of user or persona involved in the scenario.
2. Goal: The objective the user aims to achieve.
3. Context: The environment or situation in which the interaction occurs.
4. Steps: A sequential list of actions taken by the user and the corresponding responses from the
5. Outcome: The result of the user's interaction with the system.
Käyttöskenaarista can be created at various stages of the development process, from initial concept development to