knockups
Knockups are a common mechanic in video games, particularly in fighting games and MOBAs. A knockup, also known as a juggle or a float, is an effect that sends an opponent character into the air. This can be achieved through various attacks or abilities. Once airborne, the affected character is often temporarily unable to act or defend themselves, making them vulnerable to subsequent attacks. The duration of the knockup varies depending on the game and the specific move used. Some knockups are brief, allowing for immediate follow-up combos, while others can suspend an opponent for a longer period. The strategic use of knockups is crucial for many game characters, enabling them to control the flow of combat, set up devastating attack sequences, or escape dangerous situations. Opponents often have ways to counter knockups, such as landing on their feet, using defensive abilities, or interrupting the attack before it lands. The concept of knocking an opponent into the air and capitalizing on their airborne state is a fundamental aspect of combat in many digital entertainment titles.