kCGPathFillStroke
kCGPathFillStroke is a constant used within the Core Graphics framework of Apple's development environment, primarily in the context of Quartz 2D drawing operations. It specifies a drawing mode that combines filling and stroking a path in a single operation. When used, the path is first filled according to the current fill color and rule, then stroked along its path with the current stroke color and width.
In practical terms, kCGPathFillStroke is employed as a parameter in functions such as CGContextDrawPath, which renders
The constant is part of the CGPathDrawingMode enumeration, which includes other modes such as kCGPathFill, kCGPathEOFill
Since it operates within the broader Core Graphics API, kCGPathFillStroke plays a vital role in 2D graphics
Overall, kCGPathFillStroke is a fundamental tool for graphics programmers seeking to efficiently render richly styled vector