interfaceinternal
interfaceinternal refers to a concept within software development that describes the internal workings or implementation details of a component, module, or system that are not intended for direct use or manipulation by external code. These are the private aspects of an object or system that facilitate its functionality but are hidden from the user's direct interaction. The primary purpose of interfaces, in general, is to define a contract, specifying what a component can do without dictating how it does it.
In the context of interfaceinternal, this distinction is crucial. While an external interface defines what functionality
This concept is closely related to encapsulation and information hiding, which are fundamental principles of object-oriented