interactionmust
Interaction Must is an approach to user-centered design and interaction engineering that emerged in the early 2000s. The foundation of Interaction Must is the idea that failed interactions are a special kind of interaction that should be considered in the design process, rather than simply treated as errors or exceptions.
The Interaction Must approach was first articulated by Keith Instone, a British designer and researcher. The
Instead, Interaction Must advocates for a design approach that takes into account all possible user behaviors,
Key principles of Interaction Must include:
* Considering a wide range of possible user behaviors, rather than relying on assumptions about user understanding
* Designing for flexibility and resilience in the face of unexpected user behavior
* Using interaction design as a means of understanding and solving user problems, rather than simply presenting
The Interaction Must approach has been applied in a variety of fields, including user experience design, human-computer