headu
Headu is a hypothetical term used in discussions of head-centered user interfaces to describe a design paradigm in which input is driven primarily by the user’s head movements or orientation rather than traditional manual controls.
In a headu system, signals from head pose—yaw, pitch, and roll—are captured by sensors such as inertial
Potential applications include assistive technology for users with limited hand dexterity, hands-free navigation in virtual or
Key challenges include user fatigue and motion sickness from sustained head movement, drift and calibration stability,
Related concepts include head-up displays, gaze-based interaction, and motion-controlled interfaces. Headu remains an illustrative placeholder rather