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halftones

Halftones are a reproduction technique that uses dots to simulate continuous-tone imagery in print and display. The basic idea is that the eye blends a pattern of small dots of varying size, spacing, or density into perceived intermediate tones, allowing a grayscale or color image to be reproduced with a limited number of ink colors or display elements.

In traditional printing, a halftone screen converts a continuous-tone photograph into a grid of dots. The dot

Historically, halftone methods were developed in the late 19th century and became standard for newspapers and

Digital halftoning covers methods used in image processing and display. Ordered dithering (such as Bayer matrices)

Key concepts include screen frequency (lines per inch), dot shape, and dot gain (how ink spread affects

size
or
density
encodes
brightness:
larger
or
more
numerous
dots
create
darker
tones.
For
color
work,
the
image
is
separated
into
multiple
channels
(commonly
cyan,
magenta,
yellow,
and
black)
and
each
channel
is
halftoned
with
a
separate
screen
angle
to
minimize
moiré
and
improve
color
reproduction.
magazines,
enabling
inexpensive
mass
reproduction
of
photographs.
and
error-diffusion
techniques
(for
example
Floyd–Steinberg)
simulate
gray
levels
on
devices
with
limited
depth.
Stochastic
or
frequency-modulated
screening
uses
random
or
near-random
dot
placement
to
reduce
visible
patterns
and
improve
tonal
range.
tone).
Higher
screen
frequencies
yield
finer
detail
but
require
higher-resolution
output
and
paper
handling;
dot
gain
can
shift
intended
tones.
Halftoning
remains
essential
in
traditional
printing,
color
separation
workflows,
and
digital
displays
that
must
convey
grayscale
or
color
information
with
limited
levels.