Home

halftoning

Halftoning is a printing and imaging technique that simulates continuous tone imagery by using small dots of ink or toner. By varying the size, density, or spacing of the dots, a range of tones is perceived by the human eye, even though each dot has a single color. The method is central to how grayscale and color photographs are reproduced in newspapers, magazines, and packaging where ink or toner layers are limited in tonal levels.

In grayscale halftoning, brightness is encoded by dot size or density within a fixed grid. In color

Several techniques have been developed. Thresholding converts an image to a binary dot pattern. Dithering introduces

Historically, halftoning emerged in the 19th century with photoengraving and line screens and became standard for

Limitations include visible dot structure (graininess), moiré when misconfigured color screens, and artifacts at high-contrast edges.

halftoning,
a
color
image
is
separated
into
multiple
channels
(commonly
CMYK),
and
each
channel
is
halftoned
with
its
own
dot
pattern;
the
superposition
of
channels
yields
a
full-color
impression.
The
geometry
of
the
dot
patterns
and
the
screen
angles
are
chosen
to
minimize
interference
and
moiré.
a
patterned
distribution
of
dots
to
simulate
intermediate
tones;
ordered
dithering
uses
a
fixed
matrix
(for
example,
Bayer
matrices).
Error
diffusion,
such
as
Floyd–Steinberg
or
Stucki,
propagates
quantization
error
to
neighboring
pixels
to
preserve
detail
and
smooth
tonal
transitions.
mass
print
reproduction
in
the
20th
century.
With
modern
digital
printers
and
displays,
halftoning
remains
essential,
enabling
grayscale
or
color
rendering
on
devices
with
limited
color
depth.
Nevertheless,
halftoning
offers
efficient
reproduction
with
simple
hardware,
and
it
continues
to
underpin
print
and
display
technologies
alongside
more
advanced
continuous-tone
rendering.