glTextureParameteri
glTextureParameteri is a function in the OpenGL (Open Graphics Library) API used to set a specific parameter for a texture object. It allows developers to control various aspects of how a texture is sampled and filtered. The function takes three arguments: the texture object name, the parameter to be set, and the value of that parameter.
Common parameters that can be set with glTextureParameteri include texture wrap modes and texture filter modes.
By adjusting these parameters, developers can influence the visual quality and performance of texture mapping in