glSwapBuffers
glSwapBuffers is a function in OpenGL that is used to display the rendered image. When you draw to the screen in OpenGL, you are typically drawing to a hidden buffer called a back buffer. This is done to prevent flickering and to allow for smooth animation. Once you have finished drawing to the back buffer, you call glSwapBuffers to swap the back buffer with the front buffer, which is the buffer that is currently being displayed on the screen. This effectively makes your newly rendered image visible to the user.
The exact behavior of glSwapBuffers can vary depending on the operating system and the graphics driver. In
This function is a crucial part of the rendering pipeline in OpenGL applications. Without it, the rendered