gamutclipping
Gamut clipping is the process of restricting colors to the range representable by a target color space or display device. When a color value lies outside the gamut, it is reduced to the nearest point inside the gamut, effectively discarding information that cannot be represented by the target system.
In digital imaging, clipping can occur during capture, rendering, or color conversions. For example, in an 8‑bit
The practical consequences include posterization, loss of highlight detail, and colors that look artificially flat or
Mitigation involves gamut mapping, where out‑of‑gamut colors are transformed rather than clipped outright. Rendering intents such