gamingasaservice
Gaming as a Service, often abbreviated as GaaS, refers to a business model in the video game industry where games are continuously updated and supported with new content, features, and monetization options after their initial release. This approach shifts the focus from a one-time purchase to an ongoing relationship between the game developer/publisher and the player. GaaS games are typically designed to be played for extended periods, encouraging player retention through regular content drops such as expansions, new characters, cosmetic items, or gameplay modes.
The monetization strategies employed in GaaS are varied and can include microtransactions for virtual goods, season
Examples of games that have adopted the GaaS model span various genres, including online multiplayer titles,