forcecompel
Forcecompel is a term used in speculative fiction and game design to describe a mechanism by which a target is compelled to follow commands through the simultaneous exertion of physical influence and a coercive cognitive or metaphysical component. The concept sits at the intersection of force, control, and obedience and is commonly treated as a distinct tool within worldbuilding, magic systems, or game mechanics.
Mechanisms of forcecompel vary by setting. Some narratives attribute it to a device or artifact that emits
Usage in fiction ranges from arrest and interrogation to the management of non-player characters or magical
Critics and creators emphasize that forcecompel blends physical coercion with psychological influence, raising questions about autonomy
See also: mind control, coercion, magical binding, compulsion.