feGaussianBlur
feGaussianBlur is a filter primitive in Scalable Vector Graphics (SVG) that applies a Gaussian blur to an input. It is used to create a blurred effect, often for softening edges, creating atmospheric effects, or simulating depth of field. The effect is achieved by convolving the input image with a Gaussian function, which distributes the blurriness based on a mathematical bell curve.
The primary attribute of feGaussianBlur is the stdDeviation. This attribute specifies the radius of the blur
feGaussianBlur can take another filter primitive as its input, or it can operate on the source graphic