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fNt

fnt is a term used in computing with several related meanings centered on font data. In contemporary contexts, it most often refers to a font descriptor file used by bitmap font tools such as AngelCode BMFont. In this usage, a complete font comprises two parts: a texture atlas image that contains the glyphs and a separate descriptor file (the fnt file) that stores per-character metrics and global font information. The descriptor can be in plain text, XML, or binary form and lists each character’s coordinates on the atlas, x and y offsets, and the x advance, along with page and other metadata. Software uses the descriptor together with the atlas to render text by sampling the correct glyphs from the texture.

A older, separate meaning exists for the Windows FNT format, used in legacy environments to store bitmap

In practice, fnt files are common in game development and 2D graphics workflows that rely on bitmap

See also: font, bitmap font, BMFont, TrueType, OpenType.

font
data.
FNT
files
in
that
context
contain
the
raster
glyphs
and
basic
metrics
for
a
font
used
by
early
Windows
and
OS/2
systems.
With
the
rise
of
scalable
vector
fonts,
such
as
TrueType
and
OpenType,
these
legacy
FNT
fonts
are
largely
obsolete
except
for
compatibility
with
vintage
software
or
certain
embedded
systems.
fonts.
They
allow
efficient
rendering
by
enabling
a
single
texture
atlas
to
hold
all
glyphs
while
the
descriptor
provides
precise
positioning
and
spacing
instructions
for
each
character.
This
approach
supports
quick
text
rendering
and
batching
in
graphics
pipelines
and
is
often
used
in
conjunction
with
engines
or
libraries
that
support
bitmap
font
rendering.