elos
Elo ratings, and the plural form ELOs, refer to a family of relative skill scoring systems used to gauge the strength of players in zero-sum games. An ELO is a numeric value assigned to an individual player or team, intended to reflect expected performance against others with established ratings. The term is widely used in chess and has been adopted by many online platforms for a variety of competitive activities. The plural ELOs is commonly seen when discussing the ratings of multiple players or rating lists.
The system was developed by Arpad Elo in the 1960s to improve upon prior rating methods for
How it works: each match produces an actual score (S) of 1 for a win, 0 for
Limitations include reliance on historical results, assumptions of constant skill, sensitivity to rating inflation or deflation,