eglGetDisplay
eglGetDisplay is an EGL API function used to obtain an EGLDisplay handle for a given native display. The EGLDisplay object is an opaque handle that is used in subsequent EGL calls to manage rendering contexts, surfaces, and configurations.
Prototype and parameters: EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id); The display_id argument is a platform-dependent native display handle (for
Return value and behavior: The function returns a valid EGLDisplay on success, or EGL_NO_DISPLAY if the requested
Usage pattern: Typical usage is to call eglGetDisplay, then eglInitialize(display, &major, &minor). If initialization succeeds, the
Portability and extensions: Behavior is platform-dependent, and not all native displays may be supported. Some environments