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e3

E3, short for Electronic Entertainment Expo, is a trade event for the video game industry. It is organized by the Entertainment Software Association (ESA) and historically served as a primary venue for publishers, developers, hardware manufacturers, distributors, and press to showcase new games and technologies. The convention-style event is best known for its formal press conferences, hands-on demos, and sizable exhibition floors.

History and format: E3 began in 1995 as a unified showcase for the industry, consolidating various regional

Developments in the 2020s: The COVID-19 pandemic disrupted E3 schedules, and the ESA restructured the show’s

See also: Entertainment Software Association; video game trade shows; game industry exhibitions.

and
hobbyist
events
into
a
single
international
stage.
Held
annually
in
Los
Angeles,
California,
at
the
Los
Angeles
Convention
Center,
it
typically
occurred
in
June
and
became
a
focal
point
for
major
announcements,
console
reveals,
and
industry
partnerships.
Over
the
years,
publishers
used
E3
to
unveil
new
hardware,
major
game
titles,
and
exclusive
trailers,
with
extensive
coverage
from
media
worldwide.
The
event
also
influenced
marketing
cycles
and
release
calendars,
often
setting
the
pace
for
the
year’s
game
lineup.
format
in
response
to
changing
industry
practices
and
consumer
engagement.
As
a
result,
traditional
in-person
E3
events
were
cancelled
or
substantially
altered
in
the
early
2020s,
and
the
future
of
the
conventional
E3
model
remained
uncertain,
with
efforts
described
as
a
“reimagined”
or
digital-focused
approach.
Despite
these
changes,
E3
remains
a
reference
point
in
video
game
history
and
industry
culture.