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diegesis

Diegesis is a concept in narratology and film theory that refers to the world in which a story takes place. Derived from the Greek word for narration, diegesis encompasses the events, characters, settings, objects, and sounds that constitute the narrative universe. In film, diegesis contrasts with elements that exist outside the story world, such as commentary or narration from an external source.

Diegetic versus non-diegetic elements: Diegetic elements originate within the story world and are perceivable by the

Sound and music provide a clear distinction: source music is diegetic because the characters can hear it

Boundary cases and analysis: The line between diegesis and non-diegesis can blur—dream sequences, memories, or metafictional

characters.
This
includes
dialogue
among
characters,
sounds
produced
by
objects,
footsteps,
weather,
and
music
that
is
heard
within
the
scene,
such
as
a
radio
playing
in
a
room.
Non-diegetic
elements
originate
outside
the
diegesis
and
are
heard
or
seen
by
the
audience
but
not
by
the
characters,
such
as
a
musical
score
composed
for
the
film
or
a
voiceover
narration
from
an
unseen
guide.
and
recognize
its
source,
while
the
film’s
background
score
is
non-diegetic,
existing
for
the
audience’s
experience
rather
than
the
characters’
perception.
Other
non-diegetic
devices
include
titles,
captions,
and
external
commentary.
devices
may
complicate
classification.
Filmmakers
manipulate
diegetic
and
non-diegetic
elements
to
shape
realism,
mood,
and
how
viewers
interpret
the
narrative,
character
motivations,
and
reliability
of
narration.