dexposition
Dexposition is a neologism used in discussions of interactive media and game design to describe a method of delivering narrative exposition through gameplay mechanics rather than through traditional dialogue or cutscenes. The term is largely encountered in design blogs, indie development circles, and fan wikis, and does not have a formal standing in major reference works.
Etymology and usage: Dexposition combines dexterity (dex) with exposition. It emerged in online discourse in the
Definition and principles: Dexposition encompasses techniques in which narrative information—such as backstory, worldbuilding, or character motivation—is
Examples and forms: In platformers, lore may appear after completing a flawless sequence; in stealth or action
Reception and scope: Dexposition remains a niche concept, praised for deepening immersion when well implemented, yet
See also: interactive narrative, environmental storytelling, game design, exposition.