damageType
Damage type is a label assigned to a damage event that determines how that damage interacts with a character or object’s defenses, resistances, and vulnerabilities. It helps distinguish not just how much harm is done, but also how game systems respond to that harm, shaping player strategy and enemy design. The concept is widely used in role-playing games, action RPGs, and strategy titles, though the specific taxonomy varies by title.
Common damage type categories include physical and non-physical divisions. Physical damage typically covers subtypes such as
Interactions with defenses are central to damage type design. Targets may have resistances that reduce damage
In gameplay, clear presentation of damage types through icons, color cues, or tooltips helps players make informed