counterpicking
Counterpicking is the strategic practice of selecting a character, hero, or build that is particularly effective against the opponent's chosen option. It arises in games with visible draft or selection phases, including fighting games, MOBAs, and other competitive formats. The aim is to exploit matchup advantages by forcing the opponent into unfavorable situations.
In practice, players study matchups, identify hard counters and soft counters, and consider personal comfort with
In fighting games, players may switch characters between rounds, or choose a different character for the second
Critics note counterpicking can slow games or discourage exploring an favored playstyle; rules in some tournaments