cameraPos
cameraPos is a variable or property commonly found in 3D graphics programming and game development environments. It represents the current three-dimensional position of the virtual camera within the game world or scene. This position is typically defined using a coordinate system, often a Cartesian system with X, Y, and Z axes. The camera's position determines what part of the virtual world the player or observer sees.
Manipulating cameraPos is fundamental to controlling the viewpoint. By changing its X, Y, and Z values, developers
In many applications, cameraPos is not independent and is influenced by other camera properties such as camera