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Buffering refers to the process of temporarily storing data in a memory area called a buffer while it is being transferred from one location to another. This is commonly encountered in digital media playback, such as streaming videos or music. When you stream content, the data is sent in small chunks. A buffer stores these chunks ahead of time, allowing playback to continue smoothly even if there are temporary interruptions or variations in the internet connection speed. If the buffer runs out of data, playback will pause or "buffer," waiting for more data to be downloaded.
This concept is also used in computer input and output operations. For example, when you type on