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bestresponse

In game theory, a best response for a player is a strategy that yields the highest possible payoff given the strategies chosen by the other players. A best response depends on the opponents' actions and may vary across different strategy profiles. The concept is central to analyzing strategic interaction.

In a normal-form game with players i = 1, ..., n and strategy sets S_i, the best response

A best-response correspondence BR_i maps opponents' strategies to sets of best responses, and the joint best-response

A strategy profile s* is a Nash equilibrium if each player's strategy is a best response to

Examples illustrate the concept. In the prisoner's dilemma, defecting is a dominant best response to any action

Computing best responses is a standard step in equilibrium analysis. In simple games, it involves comparing

of
player
i
to
a
profile
s_-i
of
the
others
is
BR_i(s_-i)
=
argmax_{s_i
in
S_i}
u_i(s_i,
s_-i).
When
players
can
mix
strategies,
the
best
response
to
opponents'
mixed
strategy
σ_-i
is
the
set
of
(possibly
mixed)
strategies
that
maximize
expected
utility:
BR_i(σ_-i)
=
argmax_{τ_i
in
Δ(S_i)}
E[u_i(τ_i,
σ_-i)].
correspondences
define
the
set
of
all
compatible
strategy
profiles.
the
others,
i.e.,
s*_i
∈
BR_i(s*_-i)
for
all
i.
Thus,
equilibria
are
fixed
points
of
the
best-response
mappings.
of
the
other,
making
(Defect,
Defect)
a
Nash
equilibrium.
In
matching
pennies,
no
pure-strategy
best
response
exists
to
the
other's
mixed
strategy;
the
unique
Nash
equilibrium
is
for
both
players
to
randomize
equally.
payoffs;
in
larger
games,
it
may
require
solving
optimization
problems
or
using
iterative
best-response
dynamics,
which
may
converge
to
equilibrium
or
cycle
without
convergence.