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audioAMR

audioAMR refers to the Adaptive Multi-Rate (AMR) audio codec family standardized by the 3GPP for speech coding in mobile networks. It comprises two main variants: AMR-NB (narrowband) and AMR-WB (wideband). AMR is designed to preserve intelligibility under varying network bandwidth and packet-loss conditions by supporting multiple bitrate modes that can be switched between in real time. The codecs are based on CELP (Code-Excited Linear Prediction) techniques and operate on short frames, typically around 20 milliseconds, enabling efficient error concealment and fast adaptation to network conditions.

Standardization and deployment: AMR was introduced in the early 2000s as part of 3GPP specifications for GSM

File formats and usage: Audio encoded with AMR commonly appears in .amr files, with AMR-WB using .awb

Licensing and limitations: AMR codecs are patented and typically licensed under FRAND terms through 3GPP patent

and
was
later
adopted
in
3G
and
4G
networks.
It
has
become
a
common
primary
codec
for
voice
in
mobile
telephony,
including
VoLTE.
AMR-WB
provides
higher-fidelity
speech
than
AMR-NB,
suitable
for
wider
audio
bandwidth
while
maintaining
low
bitrates
and
robust
performance
in
mobile
environments.
in
some
contexts.
MIME
types
used
for
transmission
include
audio/AMR
and
audio/AMR-WB.
The
format
is
widely
supported
across
mobile
devices,
desktop
players,
and
streaming
pipelines,
with
both
open-source
and
proprietary
implementations
available.
pools.
They
are
optimized
for
speech
and
are
not
intended
for
high-fidelity
music;
performance
can
degrade
with
non-speech
content.
AMR
remains
a
cornerstone
of
real-time
voice
communication
in
modern
mobile
networks.