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allocatortraitsAllocdestroya

AllocatortraitsAllocdestroya is a proposed extension to the C++ allocator_traits framework that introduces a dedicated destruction policy, called Allocdestroya, for memory deallocation. The concept aims to separate the destruction of objects from the release of memory, allowing custom allocators to control when and how destructors are invoked during deallocation.

In this design, Allocdestroya is expressed as a policy type or an enumerated value that accompanies an

Allocator_traits would be extended to expose the Allocdestroya policy through the allocator’s trait specialization. A deallocation

Usage considerations include compatibility with existing standard library components and the potential performance impact of conditional

See also: allocator_traits, custom allocators, memory management policies.

allocator’s
traits.
Implementations
can
specify
a
policy
such
as
DestroyOnDeallocate,
SkipDestruction,
or
a
default
behavior
aligned
with
the
standard
allocator_traits.
The
policy
is
consulted
by
deallocation
paths
to
determine
whether
the
destructor
should
be
invoked
before
memory
is
released,
or
if
destruction
is
handled
by
another
mechanism.
routine
can
then
conditionally
invoke
a
destructor
when
the
policy
requires
it,
while
other
policies
may
bypass
destruction
to
support
allocators
that
manage
lifetimes
differently
(for
example,
arena
or
pool
allocators
where
destruction
is
performed
in
bulk
or
outside
the
allocator’s
deallocation
function).
destruction.
Implementations
must
ensure
consistent
behavior
across
different
allocators
and
maintain
exception
safety
guarantees
when
destruction
is
performed.
As
a
hypothetical
extension,
allocatortraitsAllocdestroya
would
require
explicit
specialization
for
each
allocator
type
and
clear
documentation
of
the
policy’s
semantics.