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WMUSER

WMUSER, commonly written as WM_USER, is a constant in the Windows API that marks the start of the range of window messages that applications can define themselves. Its value is 0x0400 in hexadecimal (1024 decimal).

Developers create custom messages by adding an offset to WM_USER, such as WM_USER + 1. These messages

The general range for these application-defined messages runs from WM_USER up to a higher limit (commonly involved

In use, WMUSER-derived messages are handled inside the window procedure alongside standard messages, typically using a

Summary: WMUSER refers to the Windows API starting point for application-defined window messages, defined as 0x0400.

are
sent
to
a
window's
procedure
(WndProc)
using
SendMessage
or
PostMessage,
enabling
custom
communication
between
windows
or
custom
behavior
in
controls
that
is
not
provided
by
standard
system
messages.
in
practice
as
WM_USER
through
0x7FFF).
Because
other
libraries
or
built-in
controls
may
use
messages
in
this
range,
developers
are
advised
to
exercise
caution
to
avoid
conflicts.
For
messages
that
need
to
be
unique
across
modules
or
processes,
alternatives
such
as
WM_APP
(0x8000)
or
RegisterWindowMessage
can
be
used.
WM_APP
is
intended
for
private
messages
within
an
application
and
helps
reduce
potential
clashes
with
control-defined
messages.
switch
statement
to
implement
custom
behavior
when
the
message
value
matches
WM_USER
+
N.
They
are
part
of
the
broader
Win32
messaging
model
that
enables
inter-window
communication
without
requiring
separate
IPC
mechanisms.
It
enables
custom
messaging
via
SendMessage
or
PostMessage,
with
considerations
about
conflicts
guiding
the
choice
between
WM_USER,
WM_APP,
or
RegisterWindowMessage
depending
on
the
scope
and
needs
of
the
application.