Tyypinjärjestelmän
Tyypinjärjestelmän refers to the type system of a programming language. It is a set of rules that assigns a type to each value and variable. These types define the kind of data that can be stored and manipulated, and how operations can be performed on them. The primary purpose of a type system is to ensure program safety by detecting and preventing type errors, which are errors that occur when an operation is applied to a value of an inappropriate type.
Type systems can be broadly categorized into static and dynamic typing. Static typing involves type checking
Within these broad categories, there are various other characteristics of type systems. Strong typing refers to