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TuringMaschine

The Turingmaschine, or Turing machine, is a theoretical model of computation that formalizes the concept of an algorithm. Introduced by Alan Turing in 1936, it serves as a foundational tool in computability theory to study what can be computed by a mechanical procedure.

A Turingmaschine consists of several basic components. It uses an infinite tape divided into discrete cells,

Operationally, a Turingmaschine processes an input by following the transition rules. If the machine reaches a

A universal Turingmaschine is a single machine capable of simulating any other Turingmaschine when provided with

The Turingmaschine is central to the formalization of the Church–Turing thesis, which posits that any function

each
holding
a
symbol
from
a
finite
alphabet.
A
read–write
head
can
read
symbols
on
the
tape,
write
new
symbols,
and
move
the
tape
one
cell
to
the
left
or
right.
The
machine
also
has
a
finite
set
of
states,
including
a
start
state
and
one
or
more
halting
states.
A
transition
function
specifies,
for
a
given
current
state
and
tape
symbol,
the
symbol
to
write,
the
direction
to
move
the
head,
and
the
next
state.
halting
state,
it
stops;
otherwise,
it
may
continue
indefinitely.
In
a
deterministic
Turingmaschine,
each
state–symbol
pair
has
a
unique
transition.
Non-deterministic
variants
allow
multiple
possible
transitions,
though
any
such
machine
can
be
simulated
by
a
deterministic
one
with
a
suitable
encoding.
a
description
of
the
latter
and
its
input.
This
concept
underpins
the
idea
of
universal
computation
and
the
possibility
of
a
general-purpose
computer.
that
can
be
effectively
calculated
can
be
computed
by
a
Turingmaschine.
It
also
helps
define
complexity
and
decidability,
including
the
halting
problem,
which
is
provably
unsolvable
by
any
Turingmaschine.
Variants
include
multi-tape,
probabilistic,
and
quantum
extensions,
all
exploring
different
computational
resources.