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Summoning

Summoning is the act of calling forth a person, entity, or thing from one location or state to another. In religious and occult contexts, summoning refers to attempts to evoke or conjure spirits, deities, angels, demons, or other beings, often through ritualized speech, gestures, or objects. The practice is typically distinguished from invocation, which is a request for presence, and evocation, which stresses the presence of the summoned entity in a space or form.

Across cultures, traditions describe various aims for summoning, such as protection, guidance, or gaining knowledge, power,

In contemporary fiction and popular culture, summoning appears as a common device in fantasy literature, films,

Ethical and legal considerations arise in both real-world and fictional contexts, with debates about cultural representation

or
influence.
In
many
folk
beliefs,
spirits
or
ancestors
are
summoned
by
priests,
shamans,
or
mediums
through
established
protocols
and
symbolic
tools.
Ceremonial
magic
in
the
medieval
and
early
modern
periods
developed
complex
systems
of
correspondences,
circles,
and
names,
intended
to
control
or
restrain
other
beings
during
contact.
Scholarly
study
treats
summoning
as
a
religious
or
mythological
motif
rather
than
a
literal
universal
practice.
and
role-playing
games,
where
a
summoner
may
call
forth
creatures
or
allies
with
varying
degrees
of
autonomy
or
power.
The
term
is
also
used
in
gaming
to
describe
mechanisms
that
bring
characters,
units,
or
effects
into
play.
and
safety
concerns
in
ritual
practice.