Runtocompletion
Runtocompletion is a design principle in concurrent systems in which a unit of work is processed from start to finish without preemption or interleaving by other work items. The term is frequently described as run-to-completion (RTC), and it characterizes a non-preemptive handling model where a worker, thread, or actor completes the current task before taking on the next.
In practice, runtocompletion is most closely associated with actor-based and event-driven architectures. For example, in actor
Benefits of runtocompletion include easier reasoning about correctness, reduced risk of certain race conditions, and deterministic
Implementation considerations include using a single-threaded or partitioned execution model to ensure a unit runs to
Related concepts include cooperative multitasking and preemptive scheduling. RTC remains a foundational idea in designing predictable,