ReplayGain
ReplayGain is an audio normalization technology designed to measure and adjust the perceived loudness of sound recordings for consistent playback levels. Developed by Tommy Gustavsson and first introduced in the early 2000s, it aims to address the issue of varying volume levels across different audio tracks, which can be disruptive to listeners.
The core function of ReplayGain is to analyze an audio file and calculate a gain value that
ReplayGain operates by measuring the integrated loudness of a track, usually referencing a standard listening environment.
While effective in balancing volume, ReplayGain does not modify the actual audio files unless explicitly configured
Overall, ReplayGain represents a significant advancement in audio playback technology, providing a standardized method to manage