RealTimeAnimation
RealTimeAnimation refers to the process of generating and displaying animated sequences as they are being created or played back, typically at a rate that allows for smooth visual motion. This is in contrast to offline rendering, where animation frames are rendered and stored before playback. Real-time animation is crucial for interactive applications such as video games, virtual reality simulations, and live visual effects, where immediate visual feedback is essential.
The core challenge in real-time animation lies in the computational demands of rendering complex scenes and
Advancements in graphics processing units (GPUs) and real-time rendering engines have significantly propelled the capabilities of