PositionWithPosVector3
PositionWithPosVector3 is a concept or data structure used in 3D graphics, game development, or physics simulations to represent the location of an object in three-dimensional space. It typically combines two pieces of information: a position and a direction.
The "Position" component usually refers to the object's absolute coordinates within a 3D world, often expressed
The "PosVector3" part likely refers to a vector in 3D space (hence Vector3) that serves a dual
The exact implementation and naming convention can vary significantly between different game engines, libraries, or custom