Pontnormál
Pontnormál is a Hungarian term used in geometry and related fields to denote the normal vector at a specific point on a curve or a surface. The normal is the direction perpendicular to the tangent of a curve or to the tangent plane of a surface at that point, and it plays a central role in tasks such as shading, lighting calculations, and surface analysis.
Definition and computation: For a smooth plane curve γ(t), the tangent vector is γ′(t) and a normal
Applications: Pontnormál is fundamental in computer graphics for shading models (Lambertian, Phong), where the interaction of
Examples: On a sphere, the pontnormál at any point is the normalized radial vector from the center
See also: normal vector, tangent, surface normal, vertex normal, face normal, shading.