PhysicallyBased
PhysicallyBased refers to a rendering technique used in computer graphics that aims to simulate the behavior of light in the real world. Instead of relying on artist-created approximations, PhysicallyBased Rendering (PBR) uses mathematical models to determine how light interacts with surfaces. This includes properties such as reflectivity, absorption, and scattering.
The core principle of PBR is to represent material properties in a way that is consistent with
This approach leads to more realistic and consistent rendering results across different lighting conditions. Objects rendered