Pelillistämiskeinot
Pelillistämiskeinot, also known as gamification, refers to the application of game-design elements and game principles in non-game contexts. The primary goal is to engage users, motivate specific behaviors, and enhance learning or problem-solving. This is achieved by incorporating elements commonly found in games, such as points, badges, leaderboards, challenges, and rewards, into everyday activities.
These techniques can be broadly categorized. Motivational strategies aim to boost engagement through systems of progression
Behavioral economics also plays a role, as pelillistämiskeinot can leverage psychological principles like the desire for
The effectiveness of pelillistämiskeinot depends on careful design and a deep understanding of the target audience