PIXELFORMATDESCRIPTOR
PIXELFORMATDESCRIPTOR is a structure used in the Windows API to describe the pixel format of a drawing surface, such as a screen or a printer. It is a key component for specifying how graphical data should be rendered, particularly when dealing with 2D and 3D graphics. The structure contains a variety of flags and values that define characteristics like the number of color bits, the presence and size of a depth buffer, stencil buffer, and accumulation buffer, as well as alpha channel information and dithering capabilities.
When an application needs to draw graphics, it typically queries available pixel formats from the graphics