Ocageometry
Ocageometry is a term that has emerged in discussions related to the geometric representation of occlusions, particularly in computer graphics and computer vision. It refers to the study and application of geometric models designed to describe and manipulate areas or volumes that are blocked from view by other objects. This concept is crucial for tasks such as rendering, collision detection, and understanding the spatial relationships between objects in a 3D environment.
The core idea behind ocageometry is to efficiently represent the parts of a scene that are not
In computer vision, ocageometry can be applied to interpret depth information or to reconstruct 3D scenes from