Objekterzeugung
ObjektErzeugung, often translated as object creation or instantiation, is a fundamental concept in object-oriented programming. It refers to the process of bringing an object into existence from a class definition. A class acts as a blueprint, defining the properties (attributes) and behaviors (methods) that objects of that class will possess. When an object is created, a unique instance of that class is formed, with its own distinct set of attribute values.
The specific syntax and mechanisms for object creation vary significantly between programming languages. In many languages,
The creation of an object typically involves allocating memory to store its state. This memory allocation ensures