Minimaksiprinsii
Minimaksiprinsii, also known as the minimax principle, is a decision rule used in game theory and artificial intelligence for choosing the optimal strategy in a two-player, zero-sum game. The core idea behind the minimax principle is to minimize the possible loss for a worst-case scenario. In simpler terms, a player using the minimax strategy assumes that their opponent will always make the move that is most beneficial to them and most detrimental to the player. Therefore, the player using minimax aims to choose the move that maximizes their minimum possible payoff, assuming the opponent plays optimally to minimize that payoff.
The minimax algorithm is a recursive algorithm that explores the game tree, which represents all possible moves
This principle is widely applied in games like chess, checkers, and tic-tac-toe, where it forms the basis