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Luma

Luma, in the context of digital imaging and video, refers to the component that represents image brightness or luminance. It is distinct from chrominance, which encodes color information. In most video systems, the image is stored or transmitted as a combination of luma and chroma signals, allowing color information to be compressed more efficiently without greatly affecting perceived brightness.

In digital video, luma is denoted as Y' in color spaces such as Y'CbCr or Y'PbPr. The

Luma enables several important properties. It allows chroma subsampling (for example 4:2:0), which reduces color resolution

Beyond technical uses, the term luma may appear as a brand name or proper noun in various

value
of
Y'
is
derived
from
the
scene's
RGB
values
through
a
weighted
sum
that
varies
by
standard.
For
example,
sequences
based
on
ITU-R
BT.601
(standard-definition
television)
use
roughly
Y'
=
0.299
R'
+
0.587
G'
+
0.114
B',
while
ITU-R
BT.709
(high-definition
television)
uses
Y'
=
0.2126
R'
+
0.7152
G'
+
0.0722
B'.
In
practice,
R',
G',
B'
may
already
be
gamma-corrected,
so
Y'
reflects
perceptual
brightness
rather
than
linear
light.
while
preserving
perceived
luminance,
enabling
efficient
compression.
It
also
supports
compatibility
with
black-and-white
displays,
since
a
pure
grayscale
image
can
be
produced
from
the
luma
channel
alone.
In
image
processing,
luma
is
commonly
used
for
tasks
such
as
grayscale
conversion,
edge
detection,
and
luminance-based
adjustments.
contexts.
In
those
cases,
its
meaning
is
separate
from
luminance
and
should
be
interpreted
within
the
relevant
domain.