Larian
Larian Studios, commonly known simply as Larian, is a Belgian video game developer and publisher based in Ghent. Founded in 1996 by Swen Vincke, the studio began with traditional action RPGs and later shifted to expansive, narrative-driven role-playing games. Larian's games are characterized by cooperative play, flexible combat systems, and highly interactive environments.
Early titles include Divine Divinity (2002) and Divinity II: Ego Draconis (2009). The breakthrough came with
Baldur's Gate III (2023) marked a high-profile milestone, adapting Dungeons & Dragons 5th Edition rules within Larian's
Organizationally, Larian remains an independent studio. It develops its own in-house engine and tools, and has