KotlinNative
Kotlin/Native is a technology for compiling Kotlin code to native executables and libraries that run without a virtual machine. It is one track of Kotlin Multiplatform, designed to enable code sharing across platforms such as iOS, macOS, Linux, Windows, and embedded environments.
The Kotlin/Native compiler uses LLVM as its backend and produces standalone binaries that can interoperate with
Developers create multiplatform projects with Gradle using the Kotlin Multiplatform plugin, define common code in a
Shared code can run on native targets without a JVM, while platform code can call into native
Interoperability with native ecosystems is a key feature. Kotlin/Native provides a cinterop tool to generate bindings
Libraries can be distributed as klibs for reuse from Kotlin/Native or as frameworks for Apple platforms.
The runtime is designed to work with native environments, offering predictable performance characteristics suitable for mobile
Limitations: reflection and some dynamic features are limited or unavailable; capturing and using platform-specific features may