Home

Inconsecvent

Inconsecvent is a term used in narrative theory to describe a device where narrative elements are presented outside their normal sequence, resulting in a story whose events are not arranged in a straightforward chronological or logical order. The effect is to foreground thematic connections, motifs, or character development rather than a linear cause-and-effect progression. While it shares territory with non-linear storytelling, inconsecvent emphasizes the deliberate disruption of sequence to reveal meaning through juxtaposition rather than through the passage of time alone.

Etymology and usage: The term is a neologism formed from the prefix in- plus consecvent, drawing on

Examples and forms: In literature, a chapter may begin with the fallout of an event that is

Reception and relation to related concepts: Critics use inconsecvent to distinguish deliberate sequence disruption from accidental

the
Latin-root
notion
of
sequential
order.
It
is
not
widely
standardized
in
major
reference
works,
but
appears
in
scholarly
articles
and
critical
essays
discussing
experimental
narratives,
avant-garde
cinema,
and
some
video
games
that
restructure
scenes
or
memories
non-chronologically.
then
explained
later,
while
earlier
chapters
refer
to
its
lead-up.
In
film,
a
sequence
might
juxtapose
images
from
different
times
to
suggest
a
shared
motif.
In
interactive
media,
gameplay
may
present
outcomes
before
the
enabling
actions,
encouraging
players
to
infer
causality
through
contrast
rather
than
sequence.
discontinuities.
It
overlaps
with
non-linear
narrative,
flashforward/flashback
devices,
and
montage,
but
centers
on
the
intentional
misalignment
of
narrative
time
to
enhance
thematic
resonance.