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Gris

Gris is a puzzle-platform adventure video game developed by Nomada Studio and published by Devolver Digital. It was released for macOS and Windows in 2018 and has since been ported to other platforms, including Nintendo Switch and PlayStation 4. The game is single-player and emphasizes a theatrical, nonverbal storytelling approach.

The player guides Gris, a young girl, through a surreal world that begins in sorrow and gradually

Aesthetically, Gris is widely praised for its painterly, watercolor-inspired visuals, graceful animation, and a minimalistic user

Themes and narrative focus on grief, resilience, and personal growth. The story unfolds largely without words,

Gris has been described as a standout example of how video games can convey emotion and narrative

regains
color
as
she
progresses.
Gameplay
focuses
on
exploration
and
environmental
puzzles,
with
Gris
gaining
new
abilities
that
alter
movement
and
interaction
with
the
environment.
These
mechanics
unlock
access
to
new
areas
and
puzzle
solutions,
reinforcing
the
game’s
themes
through
interactive
means
rather
than
dialogue.
interface.
The
audiovisual
presentation,
including
an
ambient
score,
reinforces
the
mood
and
emotional
tone
of
the
journey.
The
game’s
design
choices
support
its
central
themes
without
heavy
exposition.
relying
on
visual
storytelling
and
the
player’s
experience
to
convey
emotional
meaning.
Critics
and
players
have
highlighted
Gris
for
its
artistic
ambition,
cohesive
atmosphere,
and
how
its
gameplay
and
art
direction
intertwine
to
express
complex
emotions.
through
art
direction
and
gameplay
mechanics.
It
has
received
multiple
awards
and
nominations
within
the
indie
and
art
game
communities
and
is
frequently
cited
in
discussions
of
contemporary
expressive
games.