GUILayoutWidth
GUILayoutWidth is a property used in user interface development, particularly within certain game engine or framework environments, to control the width of a UI element within a layout group. When elements are arranged using a layout system, such as a vertical or horizontal group, their sizes and positions are often managed automatically. GUILayoutWidth allows a developer to override or influence this automatic sizing for a specific element's width.
Typically, GUILayoutWidth is set to a specific numerical value, which then dictates the pixel width of the
Alternatively, GUILayoutWidth might accept special values or constants to represent relative sizing. For instance, a value